AI Insights · Timothy · October 2021
Top 5 Roguelike Games on iOS in Costa Rica: Q3 2021 Performance
Explore the performance of the top 5 Roguelike games on iOS in Costa Rica during Q3 2021, featuring trends in downloads, revenue, and active users.
In the third quarter of 2021, the Roguelike game category on the iOS platform in Costa Rica showcased interesting trends in terms of downloads, revenue, and active users. Below, we delve into the performance metrics of the top 5 Roguelike games: Hero Wars: Alliance RPG, Soul Knight, Heroes Charge, Looney Tunes™ World of Mayhem, and Archero.
Hero Wars: Alliance RPG
Throughout Q3, Hero Wars: Alliance RPG experienced fluctuating revenue, peaking at around $278 in mid-July and ending September with $85. Downloads saw a significant rise from mid-August onwards, reaching 260 in mid-September. Active users showed a marked increase from 62 in late June to 213 by mid-September, indicating growing engagement.
Soul Knight
Soul Knight's revenue remained relatively stable, with a peak of $75 in mid-August. Downloads fluctuated but peaked at 67 in early September before dropping off. Active users steadily increased from 308 in late June to 548 by early September, suggesting consistent player retention and engagement.
Heroes Charge
Heroes Charge saw modest revenue growth, peaking at $39 in the last week of September. Downloads also showed gradual improvement, reaching a high of 50 in mid-September. Active users saw a slight recovery from a low of 11 in late August to 53 by the end of September, indicating a return of player interest towards the end of the quarter.
Looney Tunes™ World of Mayhem
Looney Tunes™ World of Mayhem had a notable revenue spike, peaking at $390 in early August. Downloads peaked at 81 in mid-July but declined significantly thereafter. Active users fluctuated, peaking at 65 in mid-July and ending the quarter with 26, reflecting varying levels of player engagement throughout the period.
Archero
Archero's revenue was relatively stable, with a peak of $68 in the last week of September. Downloads remained low but saw a small peak of 37 in mid-September. Active users showed a slight decline from 225 in late June to 196 by the end of September, indicating a steady but engaged player base.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.